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But Layer II is used more widely for satellite
program distribution and is an important contender for Digital Audio Broadcast.
Why is this?
Layer II is currently the accepted coding scheme for applications with bit rates
of 128kbps per audio channel. There is no logic, however, in concluding that
because Layer II is preferred for satellite, it should be used for ISDN. Nor is
it true that if you use Layer II in one part of your audio chain it is the best
choice for all parts of the system.
Some Layer II-only manufacturers have
criticisms of Layer III. Can you address them?
Certainly. There have been interviews in several journals with Layer II-only
manufacturers who state that Layer III is too complex and too expensive. When
you consider Zephyr, it's obvious
that these are unsound arguments. Complexity and cost are design hurdles that
Telos has overcome to create products that are reasonably priced, easy-to-use,
and incorporate the most appropriate technology. There is nothing that prevents
the Layer II-only manufacturers from making the same investment in resources and
commitment to their customers. They, for whatever reasons, choose not to do so.
Do you have other data that support Layer
III's superiority at ISDN bit rates?
Audio Precision, the world's most respected developer of audio test equipment
and procedures, recently released a test suite for evaluating codec performance.
This protocol, TechNote 14, can be used to demonstrate two deficiencies in Layer
II's ISDN bit-rate performance. Layer II is limited to about 10kHz when used on
a single 64kbps ISDN "B" channel. In addition, Layer II's joint-stereo
mode reduces stereo separation when used on two ISDN "B" channels.
Nearly all discrete channel audio information above about 6kHz appears on both
channels of the codec's output.
On the other hand, Layer III permits 15kHz mono on a single "B"
channel, which is a perfect match for FM broadcast. Layer III also offers
clearly superior stereo separation as well as dual-mono on two "B"
channels.
Where does Telos stand on compatibility?
Our industry must avoid proprietary schemes. It is unfair to lock customers into
old technology in order to maintain compatibility with their existing equipment,
rather than allowing them to take advantage of emerging technologies.
It is also essential for codec manufacturers to comply with the coding
algorithms that have been carefully crafted. Our coding is
"laboratory-reference," strictly adhering to the algorithms of their
developers, Fraunhofer for Layer III and the IRT for Layer II. We have strong
working relationships with these laboratories and intend to utilize the best and
most powerful coding algorithms regardless of their origins.
Do you see cascading multiple codecs as a
problem?
It appears that, in the near future, most broadcast audio signals will be
subject to multiple encode/decode cycles before they reach the listener.
Unfortunately, there is no completed research into the effects of cascading
using "real-world" broadcast audio chain configurations. Our view is
that one should code only where the bits are unavailable or expensive, and
then use the most bits and the most powerful coding method.